Interview
Episode

WARHAMMER 40,000 BATTLESECTOR - How a small team in Western Australia made one of the best new 40K games

Meet the team behind the brand new tactical strategy game Warhammer 40,000 Battlesector, Perth's Black Lab Games

Paul Turbett and Anthony Sweet of Perth's Black Lab Games are no strangers to big franchises, they made the critically and fan acclaimed strategy game Battlestar Galactica: Deadlock, but when the opportunity came to work on one of the biggest science fiction universes Warhammer 40,000 they leapt at the challenge.

Warhammer 40,000 Battlesector is that game, which has been released this week to rave reviews exploring the stories of the Blood Angels Space Marine chapter in their clashes with the beastial Tyranids.

In this exclusive sit down interview, learn how this small team of less than 20 people have made one of the best Warhammer 40,000 games to date, pulling on the tactical origins of the tabletop game and how a cancelled Australian Interactive Games Fund was the key to their success today.

Warhammer 40,000 Battlesector is published and supported by Slitherine Games you can find out more about this, Black Lab's previous games and many more on their site.

Warhammer 40,000: Battlesector
Black Lab Games
Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
8
Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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Warhammer 40,000: Battlesector

PC
Developer:
Black Lab Games
Publisher:
Slitherine Games
Release Date:
July 22, 2021
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