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206

UNPACKING's music is a storytelling tool of colour and emotion, Jeff Van Dyck on his process

Learn more about Jeff Van Dyck's creative process ahead of High Score this weekend.

September 28, 2022 7:00 AM

Jeff Van Dyck is a BAFTA award winning composer and sound designer, who has worked on FIFA, the TOTAL WAR series, and most recently UNPACKING as one third of Queensland based studio Witch Beam Games.

Jeff shares the story of how he came to work with a small indie studio after working Triple A titles for years, the story telling in each of the pieces of music and how the next project TEMPOPO mixes rhythm and puzzle solving.

You can catch Jeff Van Dyck at Melbourne International Games Week as part of APRA AMCOS High Score, presenting the closing keynote on Sunday 2nd of October.

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SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.

Unpacking
Witch Beam
Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
8
Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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Unpacking

PC
SWITCH
XBOX SERIES X|S
PlayStation 5
Developer:
Witch Beam
Publisher:
Humble Games
Release Date:
November 2, 2021
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