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184

Rebuild a village and nurture life in chill town builder GROW: SONG OF THE EVERTREE

Take your time in this low pressure town building game from the makers of YONDER: THE CLOUD CATCHER CHRONICLES

November 12, 2021 9:00 AM

Queensland based studio Prideful Sloth returns to the podcast with their brand new low pressure town building adventure game GROW: SONG OF THE EVERTREE, which doesn't have the time pressures of other games in the genre.

Developers Cheryl Vance and Adam Markham share their design philosophy for the game which was influenced not only by games like ANIMAL CROSSING and STORY OF SEASONS but also PERSONA 5.

SIFTER is produced by Nicholas Kennedy, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is our Senior Producer, Gianni Di Giovanni is our Executive Producer.

Grow: Song of the Evertree
Prideful Sloth
Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
8
Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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fantasy
adventure

Grow: Song of the Evertree

PS4
SWITCH
XBOX ONE
Developer:
Prideful Sloth
Publisher:
505 Games
Release Date:
November 16, 2021
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