Episode

Pixel Sift Plays: Death Squared

How hard is it to work your way through a maze with your mates? Well pretty bloody hard it turns out! Join us as we play Death Squared by SMG Studio!

March 9, 2017 9:00 AM
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The team jumps into the upcoming Death Squared a "co-op" local multiplayer game from Sydney's SMG Studio. We smash our way through the first 20 levels of the party mode, in preparation for Ash Ringrose joining us for Episode 65.

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Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
8
Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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