Inspired by alt controllers Alex Johannson wanted to make a historical game with simple inputs
Alex Johannsson has been working on MORSE, inspired by a love of alt controllers and limited button inputs, in this game that combines real morse code and grid based combat.
Alex joins Gianni to talk about the development of the game over many years and why cool weird controllers are really a big source of inspiration.
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SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.