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Oscar Brittain (World’s Fastest Pizza), the UWP backlash & Launch hiccups

Oscar Brittain Fremantle native, joins us to talk about his brand new game World's Fast Pizza chockablock with western australia references.

March 10, 2016 9:00 AM
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This week on the show, we’re joined in the studio by Fremantle game developer Oscar Brittain. He’s made the new World’s Fastest Pizza, a top down pizza delivery game chock full with aussie references. We talked all about making the game, and releasing it out onto the web. You can pick up World’s Fastest Pizza on Steam and Itch.io when it releases on March 15th 2016.

 

Microsoft has been making a few waves in the game development world with their planned Universal Windows Platform, a new way to make and distribute apps and games, which has already been used for Rise of the Tomb Raider, and the upcoming Quantum Break. Tim Sweeney CEO of Epic Games has come out swinging with a scathing critique of this new platform that limits choice for gamers and developers, echoing what Gabe Newell of Valve said about Windows 8. We look at what this new development means and whether or not you should be worried.

Finally on the show, we explore some of the game launches that didn’t exactly go to plan. I spent a fair bit of time waiting for a laptop in Tom Clancy’s The Division, and that didn’t ratchet up the fun factor. There have been plenty of other launches that had issues and we look at why this might be and what gamers should expect.

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Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
8
Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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