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ACMI Games Lab (Arieh Offman)

Find out what games made the cut and what goes into curating a video games museum.

March 8, 2021 3:06 PM
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What games would you put in a museum? Arieh Offman, ACMI’s Curator of Video Games and Programmer, has pondered that very choice when building the new interactive Games Lab exhibit. It’s part of ACMI’s new “The Story of the Moving Image” permanent display part of a big revamp for the screen culture museum supported in part by Australian game development studio Big Ant.

Pixel Sift is produced by Mitch Loh, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Gianni Di Giovanni is our Executive Producer.

Thanks to Salty Dog Sounds for some of our promo music.

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Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
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Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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