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159

Josh "Cheeseness" Bush (Hive Time)

Josh Bush made a bee themed Real Time Strategy game called Hive Time and let players pay what they want... did it pay off?

November 21, 2020 4:15 PM
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Josh "Cheeseness" Bush is the Lead Developer of Hive Time the resource management game centered around a beehive. While playing you will need to adjust population ratios, conduct scientific research, and even occasionally engage in some diplomacy with neighboring insects.

Josh let people pay what they wanted and launched it on the smaller indie platform Itch.io and was candid about how it actually paid off as well as inspirations behind the game.

Pixel Sift is produced by Mitch Loh, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Gianni Di Giovanni is our Executive Producer.

Thanks to Salty Dog Sounds for some of our promo music.

SPONSOR: Thank you to Murdoch University School of Arts for their support of Pixel Sift. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information!

Hive Time
Cheeseness, Mimness
Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
8
Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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Hive Time

LINUX
MAC
PC
Developer:
Cheeseness, Mimness
Publisher:
Cheeseness, Mimness
Release Date:
May 31, 2019
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