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111

Ellen Jurik (Storm Boy: The Game) & Epic's store changes the game

Ellen Jurik of Sydney's Blowfish Studios shares their adaptation of the classic children's novel Storm Boy.

December 14, 2018 9:00 AM
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Ellen Jurik from Sydney’s Blowfish Studios joins us in the studio this week. She is the Game Director of Storm Boy: The Game, an interactive adaptation of the classic Australian children's novel by Colin Thiele. We spoke about what it took to adapt this game, and capturing the essence of the story.

We also talk about Epic Games' aggressive push into the videogame delivery market. With better deals for developers and the promise of curation for its library it looks like they are out to give Steam a run for its money.

Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus & Mitch Loh. Gianni Di Giovanni is our Executive Producer.

SPONSOR: Thank you to Murdoch University School of Arts for their support over every single episode of Pixel Sift. We couldn't have done it without you. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information!

You can find us on social media Discord, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"

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Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
8
Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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