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Episode

Australian Indie Games receive support from SUPERHOT Developer

Two Aussie indie games have been selected for a new funding program from the makers of SUPERHOT.

August 21, 2019 3:30 PM

The team behind the game that has forever made me remember the deep robotic phrase “SUPER. HOT. SUPER. HOT.” has done something pretty great lately.

Poland-based SUPERHOT STUDIO has unveiled a new program named SUPERHOT PRESENTS where the studio provides funding and mentorship to up-and coming-indie games that are not looking for a publisher.

So far, two games have been selected and they are both Australian made, they are The Frog Detective Series by Grace Bruxner’s Worm Club and Knuckle Sandwich by Andrew Brophy.

The studio said in a blog post that the main aim of SUPERHOT PRESENTS is to allow more indie game studios exist in the world and to work with developers that don’t need a publisher.

“We think the success of SUPERHOT is somewhat down to it being a slightly unique, slightly weird game made by weird people – but with a focus on polish and attention to detail. Hopefully we can find that in other games too. We’re already in discussions with other developers that we think you’ll love.” 

Grace Bruxner’s Frog Detective 2: The Case of the Invisible Wizard is currently in development and is the sequel to The Haunted Island: A Frog Detective Game

The series lets you play as, you guessed it, a frog detective that solves mysteries by tracking clues and questioning subjects. 

Grace Bruxner shared the great news on Twitter.

Knuckle Sandwich by Andrew Brophy is an RPG centered around a boy who moves out of home and begins looking for work in a new city. This eventually leads to him accidentally getting tangled in a missing persons case that revolves around a gang and a fanatical cult.

There is also a free demo of Knuckle Sandwich on Itch where you can play right now:

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Some good ninja stuff, good samurai stuff, it took them a long time to get here but boy I'm glad they did.
8
Pros:
  • Naoe feels like the old assassins from previous games
  • Yasuke definitely doesn't, which is very welcome change
  • Absolutely stunning world that feels busy and lived in
Cons:
  • Maybe the world actually might be too big?
  • It's an evolution not a revolution, if you've bounced off Assassin's Creed in the past this doesn't break the mold.
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