Massive Monster has a massive AGDAs picking up five awards for their cult simulator
CULT OF THE LAMB has secured four awards tonight at the Australian Game Developer Awards including the coveted Game of the Year.
Massive Monster's cult simulator also won the Excellence in Art, Music, Gameplay, ACMI Audience Choice and Studio Drydock's WYLDE FLOWERS picked up two awards for Excellent in Mobile and Narrative.
LOST AND HOUND by Daisy Ale Soundworks won for Excellence in Accessibility, the first time a regional Western Australian developer has been nominated or won an award in the 20 year history of the event.
"It's great to be recognised for my work in making games more accessible to disabled gamers. The empathy and enthusiasm of Australia's gamedev community has had a huge influence on fostering connection between the different degrees of ability. Thank you to the Aus gamedev community for that," said Brian Fairbanks developer of LOST AND HOUND.
Game of the Year
Excellence in Art
Excellence in Gameplay
Excellence in Narrative
Excellence in Sound Design
Excellence in Music
Excellence in Technical Design
Excellence in Accessibility – Presented by VicScreen
Excellence in Mobile Games
Excellence in AR/VR
Excellence in Serious Games (Applied/Impactful)
Excellence in Emerging Games (Student or Early Career)
Excellence in Ongoing Games (Games as a Service)
Rising Star Award
Ambition Award
Adam Lancman Award
Studio of the Year
ACMI Audience Choice
Check out all our inteviews with the talented developers by clicking the games in the sidebar and congratulations to all the winners and nominees this year.